![]() ![]() Even ghosts might be hiding a secret or two… Go anywhere, talk to anyone, and interact with everything! Kill any NPC without sacrificing your progress, and speak to every animal. Unlimited freedom to explore and experiment. Play on the go, with a friend on Mac, for example! Cross-save across multiple devices, and cross-play between Mac and iPad. Invite, matchmake, and gain achievements through Game Center and use the iCloud for your savegames. Seamless split-screen means two players can play at opposite ends of the world without any loading screens, whenever they like. Drop in, drop out co-op means the choice is yours. Or, go online and play as a party of up to four. Venture alone, or as two players on a single device. Featuring touch controls, mouse & keyboard, and with support for connected devices. Go anywhere, unleash your imagination, and explore endless ways to interact with the world. Use the environment as a weapon, use height to your advantage, and manipulate the elements themselves to seal your victory.Īscend as the god that Rivellon so desperately needs.Įxplore the vast and layered world of Rivellon alone or in a party of up to 4 players in drop-in/drop-out cooperative play. Blast your opponents in deep, tactical, turn-based combat. Gather your party and develop relationships with your companions. A flesh-eating Elf, an Imperial Lizard or an Undead, risen from the grave? Discover how the world reacts differently to who - or what - you are. It’s available right now for $50 at the link below.This is a next-gen iPad game, and WILL NOT WORK on any device not listed below.Īt least 18GB of free space is required to install the full game.Ĭreate a hero and change a world. The game takes up a whopping 10.5Gb, so have a hefty SD card if you delve in. Other modes are either cooperative or competitive local or online multiplayer. In fact, they even added a split-screen view so you can play on the TV with a friend. ![]() The Steam version has several multiplayer modes and it appears these have made their way to the Switch version as well. Maps are 3D, so there are overhangs, bridges, cliffs, and all sorts of meandering paths to explore and right when you think you’ve seen an area, a quick peek at the map will tell you that there’s still plenty buried beneath the fog of war. I’m still not entirely sure what the main plotline is or where the story will take me and it feels wondrous. The world is huge, and while I’ve logged about 30-40 hours on the Steam version, I feel like I’m still at the beginning. You can, of course, make a character from scratch as well, but the premade characters are actually a lot of fun (or at least the one that I’ve been playing has been). ![]() Each one has their own personality and quirks and it’s fascinating to see how the devs crafted the story to fit each of their narratives. In any other game, I wouldn’t even look at premade characters, but here I would recommend playing through with at least one. In a cool twist, the game offers a set of pre-made characters that you can pick, each with their own story and path to take. There’s never anything as simple as picking Fireball once you get access to 3rd level spells, for example. The character building in D:OS2 feels richer, but adds a ton of complexity forcing me to worry a lot more about crafting the ‘perfect build’. What D:OS2 doesn’t have is an immediately recognizable character system/setting that anyone who has played D&D could instantly decipher. One of the coolest things about D:OS2 is the ability to experiment and learn to do all sorts of cool stuff that isn’t apparent when your journey begins. ![]() Start stuff on fire, break things, talk to everyone (even the animals, if that’s your thing). Unlike BG’s painted backgrounds, everything in D:OS2 is interactive. First of all, combat is turn-based and feels like playing a tabletop RPG. While D:OS2 looks like a Baldur’s Gate clone at first glance, there are several major differences. An incredible RPG, Divinity: Original Sin 2, just arrived on Switch and there’s no way I’m not spending the next few weeks in the world of Rivellon. News from last night, however, forced me onto Amazon and we now have two new cords in the mail. So, our three Switches are down to only one working cord and I just haven’t gotten around to buying more, thus my Switch sits powerless while my kids fight over who gets to charge theirs and when. It blew up our Apple TVs, all of our routers, and, for some odd reason, the two Switch cords that were currently plugged in. Our house was struck by lightning at the end of July causing all sorts of issues. This isn’t for a lack of want–I would love to be playing Slay the Spire on my handheld pretty much all day, every day–but a matter of logistics. In fact, I don’t know if I’ve played with it at all since July. So, I haven’t pulled out my Switch much over the last month. ![]()
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